//
// ISkillSelector.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Characters;
using Remora.Results;
namespace NosSmooth.Extensions.Combat.Selectors;
///
/// Selects a skill to use from a possible skills.
///
public interface ISkillSelector
{
///
/// Gets the skill to use.
///
/// The skills that may be used. Won't contain skills the user doesn't have mana for and that are on cooldown.
/// The skill to use, or an error.
public Result GetSelectedSkill(IEnumerable usableSkills);
}