// // ISkillSelector.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Characters; using Remora.Results; namespace NosSmooth.Extensions.Combat.Selectors; /// /// Selects a skill to use from a possible skills. /// public interface ISkillSelector { /// /// Gets the skill to use. /// /// The skills that may be used. Won't contain skills the user doesn't have mana for and that are on cooldown. /// The skill to use, or an error. public Result GetSelectedSkill(IEnumerable usableSkills); }