// // EntityHelpers.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Entities; using NosSmooth.Packets.Enums.Entities; namespace NosSmooth.Game.Helpers; /// /// Helper methods for various operations with entities. /// public static class EntityHelpers { /// /// Create an entity from the given type and id. /// /// The entity type. /// The entity id. /// The entity. public static IEntity CreateEntity(EntityType type, long entityId) { switch (type) { case EntityType.Npc: return new Npc { Id = entityId }; case EntityType.Monster: return new Monster { Id = entityId }; case EntityType.Player: return new Player { Id = entityId }; case EntityType.Object: return new GroundItem { Id = entityId }; } throw new Exception("Unknown entity type."); } }