//
// Family.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Data.Social;
///
/// Represents nostale family entity.
///
/// The id of the family.
/// The family's title.
/// The name of the family.
/// The level of the entity.
/// What icons the family has activated.
public record Family
(
long? Id,
short? Title,
string? Name,
byte? Level,
IReadOnlyList? Icons
);