// // Family.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace NosSmooth.Game.Data.Social; /// /// Represents nostale family entity. /// /// The id of the family. /// The family's title. /// The name of the family. /// The level of the entity. /// What icons the family has activated. public record Family ( long? Id, short? Title, string? Name, byte? Level, IReadOnlyList? Icons );