// // Friend.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace NosSmooth.Game.Data.Chat; /// /// Represents character's friend. /// public class Friend { /// /// The id of the character. /// public long CharacterId { get; internal set; } /// /// The type of the relation. /// // public CharacterRelationType RelationType { get; internal set; } /// /// The name of the character. /// public string? CharacterName { get; internal set; } /// /// Whether the friend is connected to the server. /// public bool IsOnline { get; internal set; } }