//
// SkiPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.ComponentModel;
using NosSmooth.Packets.Attributes;
namespace NosSmooth.Packets.Packets.Server.Skills;
///
/// Information about skills, sent when changing sp, map etc.
///
/// The primary skill id.
/// The secondary skill id. (may be same as primary in some cases, like for special cards).
/// The rest of the skills.
[PacketHeader("ski", PacketSource.Server)]
[GenerateSerializer(true)]
public record SkiPacket
(
[PacketIndex(0)]
long PrimarySkillId,
[PacketIndex(1)]
long SecondarySkillId,
[PacketListIndex(2, InnerSeparator = '.', ListSeparator = ' ')]
IReadOnlyList SkillSubPackets
) : IPacket;