// // UseSkillPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums; using NosSmooth.Packets.Enums.Entities; using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Client.Battle; /// /// Sent to use regular skill. /// /// /// Contains the position etc. for dashes. /// [PacketHeader("u_s", PacketSource.Client)] [GenerateSerializer(true)] public record UseSkillPacket ( [PacketIndex(0)] short CastId, [PacketIndex(1)] EntityType TargetEntityType, [PacketIndex(2)] long TargetId, [PacketIndex(3, IsOptional = true)] short? MapX, [PacketIndex(4, IsOptional = true)] short? MapY ) : IPacket;