//
// PartnerEquipment.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Data.Items;
///
/// An equipment of a partner.
///
/// The weapon of the partner.
/// The armor of the partner.
/// The gauntlet of the partner.
/// The boots of the partner.
public record PartnerEquipment
(
UpgradeableItem? Weapon,
UpgradeableItem? Armor,
UpgradeableItem? Gauntlet,
UpgradeableItem? Boots
);