// // PartnerEquipment.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace NosSmooth.Game.Data.Items; /// /// An equipment of a partner. /// /// The weapon of the partner. /// The armor of the partner. /// The gauntlet of the partner. /// The boots of the partner. public record PartnerEquipment ( UpgradeableItem? Weapon, UpgradeableItem? Armor, UpgradeableItem? Gauntlet, UpgradeableItem? Boots );