// // IStatefulEntity.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Core.Client; namespace NosSmooth.Core.Stateful; /// /// An entity that has a state that depends on the NosTale state. /// /// /// Stateful entities can be replaced with scoped entities that will be /// injected depending on the current . /// That can be useful in an application that has multiple nostale clients. /// public interface IStatefulEntity { }