//
// ContractBuilder.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Remora.Results;
namespace NosSmooth.Core.Contracts;
///
/// Builds with given states
/// and errors.
///
/// The data type.
/// The states.
/// The errors that may be returned.
public class ContractBuilder
where TState : struct, IComparable
where TError : struct
where TData : notnull
{
private readonly Contractor _contractor;
private readonly TState _defaultState;
private TState? _fillAtState;
private DefaultContract.FillDataAsync? _fillData;
private Dictionary.StateActionAsync> _actions;
///
/// Initializes a new instance of the class.
///
/// The contractor.
/// The default state of the contract.
public ContractBuilder(Contractor contractor, TState defaultState)
{
_contractor = contractor;
_defaultState = defaultState;
_actions = new Dictionary.StateActionAsync>();
}
public ContractBuilder SetMoveFilter(TState state, Func filter, TState nextState)
{
}
public ContractBuilder SetMoveFilter(TState state, TState nextState)
{
}
public ContractBuilder SetFillData(TState state, Func> fillData)
{
_fillAtState = state;
_fillData = fillData;
}
public ContractBuilder SetError(TState state, Func error, TState nextState)
{
}
public ContractBuilder SetMoveAction(TState state, Func>> actionFilter, TState nextState)
{
}
public ContractBuilder SetPacketError(TState state, Func error, TState nextState)
{
}
public IContract Build()
{
new DefaultContract()
}
}