// // PinitPlayerSubPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums.Entities; using NosSmooth.Packets.Enums.Mates; using NosSmooth.Packets.Enums.Players; using NosSmooth.PacketSerializer.Abstractions.Attributes; using NosSmooth.PacketSerializer.Abstractions.Common; namespace NosSmooth.Packets.Server.Groups; /// /// A sub packet of /// representing a player. /// /// The position in the group. /// The level of the player. /// The name of the player. /// The group id of the group character is in. /// The sex of the player. /// The class of the player. /// The morph of the player /// The hero level of the player. [PacketHeader(null, PacketSource.Server)] [GenerateSerializer(true)] public record PinitPlayerSubPacket ( [PacketIndex(0)] byte GroupPosition, [PacketIndex(1)] byte Level, [PacketIndex(2)] NameString? Name, [PacketIndex(3)] int? GroupId, [PacketIndex(4)] SexType Sex, [PacketIndex(5)] PlayerClass Class, [PacketIndex(6)] short MorphVNum, [PacketIndex(7)] byte? HeroLevel ) : IPacket;