//
// PinitPlayerSubPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Enums.Entities;
using NosSmooth.Packets.Enums.Mates;
using NosSmooth.Packets.Enums.Players;
using NosSmooth.PacketSerializer.Abstractions.Attributes;
using NosSmooth.PacketSerializer.Abstractions.Common;
namespace NosSmooth.Packets.Server.Groups;
///
/// A sub packet of
/// representing a player.
///
/// The position in the group.
/// The level of the player.
/// The name of the player.
/// The group id of the group character is in.
/// The sex of the player.
/// The class of the player.
/// The morph of the player
/// The hero level of the player.
[PacketHeader(null, PacketSource.Server)]
[GenerateSerializer(true)]
public record PinitPlayerSubPacket
(
[PacketIndex(0)]
byte GroupPosition,
[PacketIndex(1)]
byte Level,
[PacketIndex(2)]
NameString? Name,
[PacketIndex(3)]
int? GroupId,
[PacketIndex(4)]
SexType Sex,
[PacketIndex(5)]
PlayerClass Class,
[PacketIndex(6)]
short MorphVNum,
[PacketIndex(7)]
byte? HeroLevel
) : IPacket;