//
//  FsPacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Enums.Entities;
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Character;
/// 
/// Character's faction he belongs to.
/// 
/// The faction the character belongs to.
[PacketHeader("fs", PacketSource.Server)]
[GenerateSerializer(true)]
public record FsPacket
(
    [PacketIndex(0)]
    FactionType Faction
) : IPacket;