//
// OutResponder.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Packets;
using NosSmooth.Game.Data.Entities;
using NosSmooth.Game.Data.Maps;
using NosSmooth.Game.Events.Core;
using NosSmooth.Game.Events.Entities;
using NosSmooth.Game.Helpers;
using NosSmooth.Packets.Server.Maps;
using Remora.Results;
namespace NosSmooth.Game.PacketHandlers.Map;
///
/// Responds to out packet.
///
public class OutResponder : IPacketResponder
{
private readonly Game _game;
private readonly EventDispatcher _eventDispatcher;
///
/// Initializes a new instance of the class.
///
/// The game.
/// The event dispatcher.
public OutResponder(Game game, EventDispatcher eventDispatcher)
{
_game = game;
_eventDispatcher = eventDispatcher;
}
///
public async Task Respond(PacketEventArgs packetArgs, CancellationToken ct = default)
{
var packet = packetArgs.Packet;
var map = _game.CurrentMap;
if (map is null)
{
return Result.FromSuccess();
}
map.Entities.RemoveEntity(packet.EntityId);
Portal? portal = null;
IEntity entity = map.Entities.GetEntity(packet.EntityId) ?? EntityHelpers.CreateEntity
(packet.EntityType, packet.EntityId);
var position = entity.Position;
if (entity is Player && position is not null)
{
map.IsOnPortal(position.Value, out portal);
}
bool? died = null;
if (entity is ILivingEntity livingEntity)
{
died = (livingEntity.Hp?.Amount ?? -1) == 0 || (livingEntity.Hp?.Percentage ?? -1) == 0;
}
return await _eventDispatcher.DispatchEvent(new EntityLeftMapEvent(entity, portal, died), ct);
}
}