//
// InItemSubPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Maps;
///
/// Sub packet of present if the in packet
/// is for an object.
///
/// The amount of the gold or drop etc.
/// Whether the item is needed for a quest.
/// The id of the owner of the item.
[PacketHeader(null, PacketSource.Server)]
[GenerateSerializer(true)]
public record InItemSubPacket
(
[PacketIndex(0)]
int Amount,
[PacketIndex(1)]
bool IsQuestRelative,
[PacketIndex(2)]
long OwnerId
) : IPacket;