// // InItemSubPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Maps; /// /// Sub packet of present if the in packet /// is for an object. /// /// The amount of the gold or drop etc. /// Whether the item is needed for a quest. /// The id of the owner of the item. [PacketHeader(null, PacketSource.Server)] [GenerateSerializer(true)] public record InItemSubPacket ( [PacketIndex(0)] int Amount, [PacketIndex(1)] bool IsQuestRelative, [PacketIndex(2)] long OwnerId ) : IPacket;