// // UpgradeRareSubPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Weapons; /// /// Upgrade and rare of a weapon or an armor. /// /// The upgrade of the weapon. /// The rare . [PacketHeader(null, PacketSource.Server)] public record UpgradeRareSubPacket ( byte Upgrade, sbyte Rare ) : IPacket;