//
// UpgradeRareSubPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Weapons;
///
/// Upgrade and rare of a weapon or an armor.
///
/// The upgrade of the weapon.
/// The rare .
[PacketHeader(null, PacketSource.Server)]
public record UpgradeRareSubPacket
(
byte Upgrade,
sbyte Rare
) : IPacket;