//
// PstPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Enums.Entities;
using NosSmooth.Packets.Enums.Mates;
using NosSmooth.Packets.Enums.Players;
using NosSmooth.Packets.Server.Entities;
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Groups;
///
/// Party status packet.
///
/// The type of the entity.
/// The id of the entity.
/// The position in the group of a player. Present only for players.
/// The type of a mate. Present only for mates.
/// The hp percentage of the entity.
/// The mp percentage of the entity.
/// The hp of the entity.
/// The mp of the entity.
/// The player class, present for player.
/// The sex of the player, present for player.
/// The player morph vnum, present for player.
/// The effects vnums.
[PacketHeader("pst", PacketSource.Server)]
[GenerateSerializer(true)]
public record PstPacket
(
[PacketIndex(0)]
EntityType EntityType,
[PacketIndex(1)]
long EntityId,
[PacketConditionalIndex(2, "EntityType", false, EntityType.Player)]
byte? GroupPosition,
[PacketConditionalIndex(3, "EntityType", false, EntityType.Npc)]
MateType? MateType,
[PacketIndex(4)]
byte HpPercentage,
[PacketIndex(5)]
byte MpPercentage,
[PacketIndex(6)]
int Hp,
[PacketIndex(7)]
int Mp,
[PacketIndex(8)]
PlayerClass? PlayerClass,
[PacketIndex(9)]
SexType? PlayerSex,
[PacketIndex(10)]
long? PlayerMorphVNum,
[PacketIndex(11, IsOptional = true)]
IReadOnlyList? Effects
) : IPacket;