//
// IGameResponder.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using OneOf.Types;
using Remora.Results;
namespace NosSmooth.Game.Events.Handlers;
///
/// Represents interface for classes that respond to .
///
public interface IGameResponder
{
}
///
/// Represents interface for classes that respond to game events.
/// Responds to .
///
/// The event type this responder responds to.
public interface IGameResponder : IGameResponder
where TEvent : IGameEvent
{
///
/// Respond to the given packet.
///
/// The packet to respond to.
/// The cancellation token for cancelling the operation.
/// A result that may or may not have succeeded.
public Task Respond(TEvent packet, CancellationToken ct = default);
}