//
//  PartnerEquipment.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Data.Items;
/// 
/// An equipment of a partner.
/// 
/// The weapon of the partner.
/// The armor of the partner.
/// The gauntlet of the partner.
/// The boots of the partner.
public record PartnerEquipment
(
    UpgradeableItem? Weapon,
    UpgradeableItem? Armor,
    UpgradeableItem? Gauntlet,
    UpgradeableItem? Boots
);