//
//  Dialog.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Data.Dialogs;
/// 
/// Represents dialog sent by the server
/// 
/// The accept command sent upon accept.
/// The parameters of the dialog.
public record Dialog
(
    string AcceptCommand,
    // OneOf Message,
    IReadOnlyList Parameters
);