// // PartnerSp.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Characters; namespace NosSmooth.Game.Data.Mates; public record PartnerSp ( long VNum, byte? AgilityPercentage, PartnerSkill? Skill1, PartnerSkill? Skill2, PartnerSkill? Skill3 );