// // MatesPartyInitializedEvent.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Mates; using NosSmooth.Game.Data.Social; namespace NosSmooth.Game.Events.Mates; /// /// A party was initialized and got information about currently present party pets. /// /// The party pet. /// The party partner. public record MatesPartyInitializedEvent(Pet? Pet, Partner? Partner) : IGameEvent;