//
// HairStyle.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Packets.Enums.Players;
///
/// Hair style of a player.
///
public enum HairStyle
{
///
/// Unknown TODO.
///
HairStyleA = 0,
///
/// Unknown TODO.
///
HairStyleB = 1,
///
/// Unknown TODO.
///
HairStyleC = 2,
///
/// Unknown TODO.
///
HairStyleD = 3,
///
/// The player has no hair.
///
NoHair = 4
}