// // HairStyle.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace NosSmooth.Packets.Enums.Players; /// /// Hair style of a player. /// public enum HairStyle { /// /// Unknown TODO. /// HairStyleA = 0, /// /// Unknown TODO. /// HairStyleB = 1, /// /// Unknown TODO. /// HairStyleC = 2, /// /// Unknown TODO. /// HairStyleD = 3, /// /// The player has no hair. /// NoHair = 4 }