// // FsPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums.Entities; using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Character; /// /// Character's faction he belongs to. /// /// The faction the character belongs to. [PacketHeader("fs", PacketSource.Server)] [GenerateSerializer(true)] public record FsPacket ( [PacketIndex(0)] FactionType Faction ) : IPacket;