//
// PlayerWalkCommand.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Commands.Control;
namespace NosSmooth.Core.Commands.Walking;
///
/// Command that moves the player to the specified target position.
/// May be used only in world.
///
/// The x coordinate of the target position to move to.
/// The y coordinate of the target position to move to.
public record PlayerWalkCommand
(
ushort TargetX,
ushort TargetY,
bool CanBeCancelledByAnother = true,
bool WaitForCancellation = true,
bool AllowUserCancel = true,
bool CancelOnMapChange = true
) : ICommand, ITakeControlCommand;