//
// Bgm2Packet.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Maps;
///
/// A music to be played.
///
/// The id of the music to be played.
[PacketHeader("bgm2", PacketSource.Server)]
[GenerateSerializer(true)]
public record Bgm2Packet
(
[PacketIndex(0)]
long MusicId
) : IPacket;