// // Bgm2Packet.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Maps; /// /// A music to be played. /// /// The id of the music to be played. [PacketHeader("bgm2", PacketSource.Server)] [GenerateSerializer(true)] public record Bgm2Packet ( [PacketIndex(0)] long MusicId ) : IPacket;