// // RdlstfPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums.Raids; using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Raids; /// /// A packet containing information about raid members. /// /// The minimum needed level for the raid treasure. /// The maximum needed level for the raid treasure. /// Unknown TODO. /// The raid, . /// Information about members in the raid. [PacketHeader("rdlstf", PacketSource.Server)] [GenerateSerializer(true)] public record RdlstfPacket ( [PacketIndex(0)] short MinimumLevel, [PacketIndex(1)] short MaximumLevel, [PacketIndex(2)] short Unknown, [PacketIndex(3)] RaidType RaidType, [PacketListIndex(4, ListSeparator = ' ', InnerSeparator = '.')] IReadOnlyList Players ) : IPacket;