// // ItemDroppedEvent.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Entities; namespace NosSmooth.Game.Events.Entities; /// /// An item has been dropped. /// /// The item that has been dropped. public record ItemDroppedEvent(GroundItem Item) : IGameEvent;