// // EntityMovedEvent.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Entities; using NosSmooth.Game.Data.Info; namespace NosSmooth.Game.Events.Entities; /// /// An entity has moved. /// /// The entity. /// The previous position of the entity. /// The new position of the entity. public record EntityMovedEvent ( IEntity Entity, Position? OldPosition, Position NewPosition ) : IGameEvent;