//
// WrongSkillTargetError.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Characters;
using NosSmooth.Game.Data.Entities;
using Remora.Results;
namespace NosSmooth.Game.Errors;
///
/// Skill was used at wrong target.
///
/// The skill that was used.
/// The target of the skill.
public record WrongSkillTargetError(Skill Skill, ILivingEntity? Target)
: ResultError($"The skill {Skill.SkillVNum} was used at wrong target {Target}");