// // WrongSkillTargetError.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Characters; using NosSmooth.Game.Data.Entities; using Remora.Results; namespace NosSmooth.Game.Errors; /// /// Skill was used at wrong target. /// /// The skill that was used. /// The target of the skill. public record WrongSkillTargetError(Skill Skill, ILivingEntity? Target) : ResultError($"The skill {Skill.SkillVNum} was used at wrong target {Target}");