// // GroupMemberStatEvent.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Social; namespace NosSmooth.Game.Events.Groups; /// /// A new stats (hp, mp) of a group received. /// /// The updated group member. public record GroupMemberStatEvent(GroupMember Member) : IGameEvent;