// // RdlstSubPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums.Players; using NosSmooth.PacketSerializer.Abstractions.Attributes; using NosSmooth.PacketSerializer.Abstractions.Common; namespace NosSmooth.Packets.Server.Raids; /// /// A sub packet of . /// Information about a member of the raid. /// /// The level of the player. /// The morph vnum of the player. /// The class of the player. /// The current number of deaths in the raid. /// The name of the player. /// The sex of the player. /// The id of the player entity. /// The hero level of the player. [PacketHeader(null, PacketSource.Server)] [GenerateSerializer(true)] public record RdlstSubPacket ( [PacketIndex(0)] byte Level, [PacketIndex(1)] int? MorphVNum, [PacketIndex(2)] PlayerClass Class, [PacketIndex(3)] byte Deaths, [PacketIndex(4)] NameString Name, [PacketIndex(5)] SexType Sex, [PacketIndex(6)] long Id, [PacketIndex(7)] short? HeroLevel );