//
// Skills.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Data.Characters;
///
/// Holds skill of a Character.
///
/// The VNum of the primary skill. This skill is used with the primary weapon. (Could be different for sp cards.)
/// The VNum of the secondary skill. This skill is used with the secondary weapon. (Could be different for sp cards)
/// The VNums of other skills.
public record Skills
(
Skill PrimarySkill,
Skill SecondarySkill,
IReadOnlyList OtherSkills
);