// // Skills.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace NosSmooth.Game.Data.Characters; /// /// Holds skill of a Character. /// /// The VNum of the primary skill. This skill is used with the primary weapon. (Could be different for sp cards.) /// The VNum of the secondary skill. This skill is used with the secondary weapon. (Could be different for sp cards) /// The VNums of other skills. public record Skills ( Skill PrimarySkill, Skill SecondarySkill, IReadOnlyList OtherSkills );