~ruther/NosSmooth.Local

20d87d0d208d8e9e5e592f1006828f8c00fa1946 — Rutherther 3 years ago 8321a10
fix(binding): accept long in find entity
1 files changed, 1 insertions(+), 1 deletions(-)

M src/Core/NosSmooth.LocalBinding/Structs/SceneManager.cs
M src/Core/NosSmooth.LocalBinding/Structs/SceneManager.cs => src/Core/NosSmooth.LocalBinding/Structs/SceneManager.cs +1 -1
@@ 124,7 124,7 @@ public class SceneManager
    /// </summary>
    /// <param name="id">The id of the entity.</param>
    /// <returns>The pointer to the entity or an error.</returns>
    public Result<MapBaseObj?> FindEntity(int id)
    public Result<MapBaseObj?> FindEntity(long id)
    {
        if (id == 0)
        {

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