//
// SharedHookManager.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Extensions.SharedBinding.Hooks.Specific;
using NosSmooth.LocalBinding;
using NosSmooth.LocalBinding.Hooks;
using NosSmooth.LocalBinding.Options;
using Remora.Results;
namespace NosSmooth.Extensions.SharedBinding.Hooks;
///
/// A hook manager managing s of all of the instances.
///
public class SharedHookManager
{
private readonly IHookManager _underlyingManager;
private bool _initialized;
private Dictionary _hookedCount;
///
/// Initializes a new instance of the class.
///
/// The underlying hook manager.
public SharedHookManager
(
IHookManager underlyingManager
)
{
_hookedCount = new Dictionary();
_underlyingManager = underlyingManager;
}
///
/// Initialize a shared NosSmooth instance.
///
/// The binding manager.
/// The browser manager.
/// The initial options to be respected.
/// The dictionary containing all of the hooks.
public (Dictionary, IResult) InitializeInstance
(NosBindingManager bindingManager, NosBrowserManager browserManager, HookManagerOptions options)
{
IResult result = Result.FromSuccess();
if (!_initialized)
{
result = _underlyingManager.Initialize(bindingManager, browserManager);
_initialized = true;
}
var hooks = new Dictionary();
// TODO: initialize using reflection
HandleAdd
(
hooks,
IHookManager.PeriodicName,
InitializeSingleHook
(
_underlyingManager.Periodic,
u => new PeriodicHook(u),
options.PeriodicHook
)
);
HandleAdd
(
hooks,
IHookManager.EntityFocusName,
InitializeSingleHook
(
_underlyingManager.EntityFocus,
u => new EntityFocusHook(u),
options.EntityFocusHook
)
);
HandleAdd
(
hooks,
IHookManager.EntityFollowName,
InitializeSingleHook
(
_underlyingManager.EntityFollow,
u => new EntityFollowHook(u),
options.EntityFollowHook
)
);
HandleAdd
(
hooks,
IHookManager.EntityUnfollowName,
InitializeSingleHook
(
_underlyingManager.EntityUnfollow,
u => new EntityUnfollowHook(u),
options.EntityUnfollowHook
)
);
HandleAdd
(
hooks,
IHookManager.PacketReceiveName,
InitializeSingleHook
(
_underlyingManager.PacketReceive,
u => new PacketReceiveHook(u),
options.PacketReceiveHook
)
);
HandleAdd
(
hooks,
IHookManager.PacketSendName,
InitializeSingleHook
(
_underlyingManager.PacketSend,
u => new PacketSendHook(u),
options.PacketSendHook
)
);
HandleAdd
(
hooks,
IHookManager.PetWalkName,
InitializeSingleHook
(
_underlyingManager.PetWalk,
u => new PetWalkHook(u),
options.PetWalkHook
)
);
HandleAdd
(
hooks,
IHookManager.CharacterWalkName,
InitializeSingleHook
(
_underlyingManager.PlayerWalk,
u => new PlayerWalkHook(u),
options.PlayerWalkHook
)
);
return (hooks, result);
}
private INostaleHook? InitializeSingleHook
(
Optional hookOptional,
Func> hookCreator,
HookOptions options
)
where THook : notnull
where TFunction : Delegate
where TWrapperFunction : Delegate
where TEventArgs : System.EventArgs
{
if (!hookOptional.TryGet(out var underlyingHook))
{
return null;
}
var hook = hookCreator(underlyingHook);
hook.StateChanged += (_, state) =>
{
if (!_hookedCount.ContainsKey(hook.Name))
{
_hookedCount[hook.Name] = 0;
}
_hookedCount[hook.Name] += state.Enabled ? 1 : -1;
if (state.Enabled)
{
_underlyingManager.Enable(new[] { hook.Name });
}
else if (_hookedCount[hook.Name] == 0)
{
_underlyingManager.Disable(new[] { hook.Name });
}
};
if (options.Hook)
{
hook.Enable();
}
return hook;
}
private void HandleAdd(Dictionary hooks, string name, INostaleHook? hook)
{
if (hook is not null)
{
hooks.Add(name, hook);
}
}
}