//
// FollowMessage.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Comms.Inject.Messages;
///
/// Follow the given entity, unfollow if null.
///
/// The id of the entity, unfollow if null.
public record FollowMessage(long? EntityId);