@@ 0,0 1,8 @@
+#include "gui.h"
+
+component_t gui_line_create(const display_pixel_t *color, int16_t x, int16_t y, int16_t w, int16_t h);
+
+void gui_line_render(container_t *container, component_t *component,
+ gui_t *gui);
+void gui_line_update(container_t *container, component_t *component,
+ gui_t *gui);
@@ 0,0 1,27 @@
+#include "gui_component_line.h"
+#include "display_utils.h"
+#include "gui.h"
+#include "renderer.h"
+
+component_t gui_line_create(const display_pixel_t *color, int16_t x, int16_t y,
+ int16_t w, int16_t h) {
+ component_t line = gui_component_create(x, y, w, h, gui_line_render, gui_line_update);
+ line.state = (void*)color;
+
+ return line;
+}
+
+void gui_line_render(container_t *container, component_t *component,
+ gui_t *gui) {
+ if (gui_is_component_visible(gui, container, component)) {
+ coords_t coords = gui_component_get_screen_position(container, component);
+ renderer_render_border(gui->renderer, coords.x, coords.y, component->width,
+ component->height,
+ *(display_pixel_t *)component->state);
+ }
+}
+
+void gui_line_update(container_t *container, component_t *component,
+ gui_t *gui) {
+ // do nothing
+}