#include "image_load.h" #include "sdl.h" #include image_t image_load_png(char *path) { FILE *infile = fopen(path, "r"); image_t empty = {0, 0, NULL}; if (infile == NULL) { return empty; } png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png == NULL) { return empty; } png_infop info = png_create_info_struct(png); if (info == NULL) { return empty; } png_init_io(png, infile); png_read_info(png, info); uint32_t width = png_get_image_width(png, info); uint32_t height = png_get_image_height(png, info); png_byte color_type = png_get_color_type(png, info); png_byte bit_depth = png_get_bit_depth(png, info); if (bit_depth == 16) { png_set_strip_16(png); } if (color_type == PNG_COLOR_TYPE_PALETTE) { png_set_palette_to_rgb(png); } if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) { png_set_expand_gray_1_2_4_to_8(png); } if (png_get_valid(png, info, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png); if (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_PALETTE) { png_set_filler(png, 0xFF, PNG_FILLER_AFTER); } if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { png_set_gray_to_rgb(png); } png_read_update_info(png, info); png_bytep *row_pointers = malloc(sizeof(png_bytep) * height); if (row_pointers == NULL) { png_destroy_read_struct(&png, &info, NULL); fclose(infile); return empty; } for (int i = 0; i < height; i++) { row_pointers[i] = malloc(png_get_rowbytes(png, info)); } png_read_image(png, row_pointers); fclose(infile); png_destroy_read_struct(&png, &info, NULL); buffer_pixel_t *pixels = malloc(sizeof(buffer_pixel_t) * width * height); if (pixels == NULL) { png_destroy_read_struct(&png, &info, NULL); free(row_pointers); fclose(infile); return empty; } for (int y = 0; y < height; y++) { png_bytep row = row_pointers[y]; for (int x = 0; x < width; x++) { png_bytep px = &(row[x * 4]); pixels[y * width + x].r = px[0]; pixels[y * width + x].g = px[1]; pixels[y * width + x].b = px[2]; } } image_t image = {.width = width, .height = height, .data = pixels}; return image; }