#include "image.h" #include "direction.h" #include "display_utils.h" #include image_t image_create(char *path) { image_t image = { .path = path, .width = 0, .height = 0, .pixels = NULL, .type = IMG_UNKNOWN, }; return image; } void image_destroy(image_t *image) { if (image->pixels == NULL) { free(image->pixels); } } image_region_t image_region_create(uint16_t x, uint16_t y, uint16_t width, uint16_t height) { image_region_t region = { .x = x, .y = y, .width = width, .height = height, }; return region; } bool image_region_move_within(image_region_t *to_move, direction_t direction, int amount, image_region_t *border) { int32_t x = to_move->x; int32_t y = to_move->y; direction_move_xy(direction, &x, &y, amount); if (x < border->x) { x = border->x; } else if (x + to_move->width >= border->width + border->x) { x = border->x + border->width - 1 - to_move->width; } if (y < border->y) { y = border->y; } else if (y + to_move->height >= border->height + border->y) { y = border->x + border->height - 1 - to_move->height; } bool changed = to_move->x != x || to_move->y != y; to_move->x = x; to_move->y = y; return changed; } display_pixel_t image_get_pixel(image_t *image, uint16_t x, uint16_t y) { if (y >= image->height || x >= image->width) { return BLACK_PIXEL; } return image->pixels[y * image->width + x]; } void image_set_pixel(image_t *image, uint16_t x, uint16_t y, display_pixel_t pixel) { if (y >= image->height || x >= image->width) { return; } image->pixels[y * image->width + x] = pixel; } double get_scale_factor(uint16_t w, uint16_t h, image_region_t display_region) { double scale_x = (double)display_region.width / (double)w; double scale_y = (double)display_region.height / (double)h; double max = scale_x > scale_y ? scale_x : scale_y; double min = scale_x <= scale_y ? scale_x : scale_y; double scale = max; if (w * max > display_region.width || h * max > display_region.height) { scale = min; } return scale; } static void image_write_downscale(image_t *image, display_t *display, image_region_t region, image_region_t display_region, double scale_factor) { float downscale_factor = 1 / scale_factor; uint16_t avg_pixels = downscale_factor; uint16_t w = region.width, h = region.height; uint16_t sw = (uint16_t)(scale_factor * w), sh = (uint16_t)(scale_factor * h); unsigned long avg_range = ((unsigned long)downscale_factor); if (scale_factor - avg_range >= 0.5) { avg_range++; } uint32_t avg_count = avg_pixels * avg_pixels; uint32_t downhalf = downscale_factor / 2; uint16_t beg_x = (display_region.width - sw) / 2 + display_region.x; uint16_t beg_y = (display_region.height - sh) / 2 + display_region.y; for (int y = 0; y < sh; y++) { for (int x = 0; x < sw; x++) { uint16_t px = (uint16_t)(downscale_factor * (x + 0.5f)) + region.x; uint16_t py = (uint16_t)(downscale_factor * (y + 0.5f)) + region.y; raw_pixel_t result = {.red = 0, .green = 0, .blue = 0}; for (int avg_x = 0; avg_x < avg_pixels; avg_x++) { for (int avg_y = 0; avg_y < avg_pixels; avg_y++) { display_pixel_t pixel = image_get_pixel(image, px + avg_x - downhalf, py + avg_y - downhalf); result.red += pixel.fields.r; result.green += pixel.fields.g; result.blue += pixel.fields.b; } } result.red /= avg_count; result.green /= avg_count; result.blue /= avg_count; display_pixel_t result_display = {.fields = {.r = result.red, .g = result.green, .b = result.blue}}; display_set_pixel(display, x + beg_x, y + beg_y, result_display); } } } static void image_write_upscale(image_t *image, display_t *display, image_region_t region, image_region_t display_region, double scale_factor) { float downscale_factor = 1 / scale_factor; uint16_t w = region.width, h = region.height; uint16_t sw = (uint16_t)(scale_factor * w), sh = (uint16_t)(scale_factor * h); uint16_t beg_x = (display_region.width - sw) / 2 + display_region.x; uint16_t beg_y = (display_region.height - sh) / 2 + display_region.y; for (int y = 0; y < sh; y++) { for (int x = 0; x < sw; x++) { float px = (downscale_factor * (x + 0.5f)) + region.x; float py = (downscale_factor * (y + 0.5f)) + region.y; display_pixel_t result_display = image_get_pixel(image, px, py); display_set_pixel(display, x + beg_x, y + beg_y, result_display); } } } static void image_write_direct(image_t *image, display_t *display, image_region_t region, image_region_t display_region) { for (int y = 0; y < region.height; y++) { for (int x = 0; x < region.width; x++) { display_set_pixel(display, x + display_region.x, y + display_region.y, image_get_pixel(image, x + region.x, y + region.y)); } } } double image_write_to_display(image_t *image, display_t *display, image_region_t region, image_region_t display_region) { display_clear(display, false); uint16_t w = region.width, h = region.height; if (w == display_region.width && h == display_region.height) { // write directly to image image_write_direct(image, display, region, display_region); return 1; } double scale = get_scale_factor(w, h, display_region); // scaling if (scale < 1) { image_write_downscale(image, display, region, display_region, scale); } else { image_write_upscale(image, display, region, display_region, scale); } return scale; }