#include "display_utils.h" #include "image.h" #include typedef struct { int32_t x; int32_t y; } coords_t; /** * @brief Create coords with given x and y coordinates * * @param x x coordinate * @param y y coordinate * @return coords_t */ coords_t coords_create(int32_t x, int32_t y); /** * @brief Get begin coords on screen of given image and scale * * @param image * @param zoom * @return coords_t */ coords_t coords_get_image_screen_beg_coord(image_t *image, image_zoom_t zoom); /** * @brief Get end coords on screen of given image and scale * * @param image * @param zoom * @return coords_t */ coords_t coords_get_image_screen_end_coords(image_t *image, image_zoom_t zoom); /** * @brief Map image coords to screen coords for given image and zoom * * @param image * @param zoom * @param image_coords * @return coords_t */ coords_t image_get_screen_coords(image_t *image, image_zoom_t zoom, coords_t image_coords); /** * @brief Map screen coords to image coords for given image and zoom * * @param image * @param zoom * @param screen_coords * @return coords_t */ coords_t image_get_image_coords(image_t *image, image_zoom_t zoom, coords_t screen_coords);