#include "sdl_utils.h" #include "image_load.h" #include "sdl.h" #include #include #include #define IMG_PATH "./bin/mzapo.png" buffer_pixel_t buffer[WINDOW_WIDTH * WINDOW_HEIGHT]; image_t image; #define DISPLAY_MAX_RED 31u #define DISPLAY_MAX_GREEN 63u #define DISPLAY_MAX_BLUE 31u void sdl_utils_init() { sdl_init(WINDOW_WIDTH, WINDOW_HEIGHT); printf(IMG_PATH); image = image_load_png(IMG_PATH); sdl_utils_clear_buffer(); } void sdl_utils_deinit() { sdl_close(); } void sdl_utils_render_buffer() { sdl_redraw(WINDOW_WIDTH, WINDOW_HEIGHT, (uint8_t*)buffer); } void sdl_utils_clear_buffer() { buffer_pixel_t black = {0, 0, 0}; for (int i = 0; i < WINDOW_WIDTH * WINDOW_HEIGHT; i++) { buffer[i] = black; } } void sdl_utils_draw_image() { for (uint16_t y = 0; y < WINDOW_HEIGHT && y < image.height; y++) { for (uint16_t x = 0; x < WINDOW_WIDTH && x < image.width; x++) { buffer[WINDOW_WIDTH * y + x] = image.data[image.width * y + x]; } } } static void sdl_utils_rectangle(uint16_t bx, uint16_t by, uint16_t w, uint16_t h, buffer_pixel_t color) { for (uint16_t iy = 0; iy < h; iy++) { for (uint16_t ix = 0; ix < w; ix++) { uint16_t x = ix + bx; uint16_t y = iy + by; buffer[y * WINDOW_WIDTH + x] = color; } } } void sdl_utils_draw_ledstrip(uint32_t values) { float x = LEDSTRIP_START_X; float y = LEDSTRIP_START_Y; buffer_pixel_t color = {.r = 95, .g = 63, .b = 25}; for (int i = 0; i < 32; i++) { bool on = (values >> (31 - i)) & 1; if (on) { sdl_utils_rectangle(x, y, LEDSTRIP_WIDTH, LEDSTRIP_HEIGHT, color); } x += LEDSTRIP_STEP_X; y += LEDSTRIP_STEP_Y; } } void sdl_utils_draw_display(uint16_t *data) { for (int y = 0; y < DISPLAY_HEIGHT; y++) { for (int x = 0; x < DISPLAY_WIDTH; x++) { uint16_t pixel = data[y * DISPLAY_WIDTH + x]; uint8_t r = (pixel >> 11) & 0x1F; uint8_t g = (pixel >> 5) & 0x3F; uint8_t b = (pixel) & 0x1F; buffer_pixel_t convert = { .r = ((double)r / DISPLAY_MAX_RED) * 255, .g = ((double)g / DISPLAY_MAX_GREEN) * 255, .b = ((double)b / DISPLAY_MAX_BLUE) * 255, }; buffer[(LCD_START_Y + y) * WINDOW_WIDTH + LCD_START_X + x] = convert; } } } void sdl_utils_draw_rgb_leds(uint8_t r1, uint8_t g1, uint8_t b1, uint8_t r2, uint8_t g2, uint8_t b2) { buffer_pixel_t left = {.r = r1, .g = g1, .b = b1}; buffer_pixel_t right = {.r = r2, .g = g2, .b = b2}; sdl_utils_rectangle(RGB_LEFT_LED_START_X, RGB_LEFT_LED_START_Y, RGB_LED_WIDTH, RGB_LED_HEIGHT, left); sdl_utils_rectangle(RGB_RIGHT_LED_START_X, RGB_RIGHT_LED_START_Y, RGB_LED_WIDTH, RGB_LED_HEIGHT, right); }